Author: Maulana Akbar

  • Safeguarding the Future of National Gaming: The Synergy of Komdigi and IGRS in Protecting Indonesian Children

    Safeguarding the Future of National Gaming: The Synergy of Komdigi and IGRS in Protecting Indonesian Children

    Last Tuesday, May 5, I had the honor of serving as the moderator for a pivotal discussion on the future of our creative digital industry. Held at the Garuda Spark Innovation Hub in Jakarta, we convened a cross-sectoral Focus Group Discussion (FGD) titled “Evaluation and Refinement of the Indonesia Game Rating System (IGRS) Draft.” This wasn’t just…

  • Challenging the AI and Literacy: My Expert Panel Discussion with UN Women Indonesia

    Challenging the AI and Literacy: My Expert Panel Discussion with UN Women Indonesia

    Today, I had the incredible honor of joining UN Women Indonesia as an expert panelist for their “Expert Group Discussion on Artificial Intelligence”. The energy at the UN Women office in Jakarta was palpable—a gathering of tech minds and gender advocates all focused on one critical question: how do we ensure the digital future doesn’t leave half the…

  • Empowering Researchers: My Journey in Scientific Writing at UNIBA

    Empowering Researchers: My Journey in Scientific Writing at UNIBA

    On Saturday, April 25, 2026, I had the wonderful opportunity to visit Campus A of Universitas Bina Bangsa (UNIBA) in Serang City to serve as a speaker for a Technical Guidance (Bimtek) session. This event was part of the Capacity Building for Research and Innovation Users (PKPRIM) program, a collaborative initiative between Commission X of…

  • Strengthening the Digital Frontier: Coordinating the Future of Indonesia’s Gaming Industry

    Strengthening the Digital Frontier: Coordinating the Future of Indonesia’s Gaming Industry

    On Wednesday, April 22, 2026, I had the honor of participating in a pivotal event for the national digital economy: the First Meeting of the Inter-Ministerial Committee (PAK) for the Draft Presidential Regulation on the Gaming Industry. Held at the Hotel Four Points by Sheraton Bekasi, this day-long session (10:00 AM – 4:00 PM WIB)…

  • Shaping the Future of Play: Coordinating AI Game Research at BRIN Jakarta

    Shaping the Future of Play: Coordinating AI Game Research at BRIN Jakarta

    On April 15, I had the opportunity to present the research design for our latest collaborative project at the National Research and Innovation Agency (BRIN) in Jakarta. Serving as the research coordinator for this initiative, I led the discussion on our study titled “AI as a Creative Partner in the Game Production Pipeline.” It’s a project that feels particularly…

  • From Grassroots to Global: Driving Village Independence Through Creative Economy at TVRI’s Jendela Negeri

    From Grassroots to Global: Driving Village Independence Through Creative Economy at TVRI’s Jendela Negeri

    Last Tuesday, I had the pleasure of visiting the TVRI studio to join the “Jendela Negeri” program, hosted by Shira Theresia and Sammy Bastian. The theme was incredibly close to my heart: Creative Economy for Village Independence. As a researcher in Economics, Industry, Trade, and Services at BRIN, I’ve seen firsthand how creativity isn’t just a…

  • Moderating the Future of Game Ratings: Evaluating the Indonesia Game Rating System (IGRS)

    Moderating the Future of Game Ratings: Evaluating the Indonesia Game Rating System (IGRS)

    On March 2, 2026, I had the privilege of moderating a high-level Focus Group Discussion (FGD) at the Mövenpick Hotel, Jakarta, centered on one of the most critical aspects of our digital creative industry: the Indonesia Game Rating System (IGRS). This session was specifically designed to evaluate and gather deep insights regarding the categorization of game…

  • Discussing the Deepfake Dilemma: My Discussion on Jendela Negeri TVRI

    Discussing the Deepfake Dilemma: My Discussion on Jendela Negeri TVRI

    This Sunday morning, I had the pleasure of joining hosts Teungku Fajri and Andien Wijaya at the TVRI Studio for a live segment of Jendela Negeri. The atmosphere was surprisingly bright despite the unpredictable Jakarta weather, and we dove straight into one of the most pressing issues of 2026: the rise of Artificial Intelligence (AI) and the growing threat of deepfakes in…

  • [Kompas] Grok dan Anarki Digital: Banjir Pornografi Sintetis

    Artikel ini terbit di harian Kompas edisi 13 Januari 2026 di halaman 7 dengan judul “Grok dan Anarki Digital: Banjir Pornografi Sintetis”. Baca artikel langsung di kompas: https://www.kompas.id/artikel/grok-dan-anarki-digital-banjir-pornografi-sintetis 2024, ancaman sesungguhnya muncul akhir-akhir ini. Lini masa media sosial X (sebelumnya Twitter) kini dibanjiri oleh tren manipulasi visual yang vulgar, nirsensor, dan meresahkan: mengubah foto seseorang…

  • Penguasa kok takut Komedi?

    Penguasa kok takut Komedi?

    Sehabis menonton “Mens Rea” di Netflix, saya langsing keheranan: “Berani sih ini Om Botak! Kalau jadi Pandji, walau dirasa benar, saya akan simpan rapat-rapat dikepala. Gak berani diomongin!” Tulisan ini akan saya bahas, kenapa Komedian ala Pandji itu penting. “Berani” dan “Nekat” memang tipis bedanya. Tapi perbedaannya terletak pada kemampuan orang mengukur risiko. Orang nekat…